Die Kollegen von Just Adventure haben einige Interviews mit Mitarbeitern von LucasArts geführt. Dabei geht es unter anderem um die demnächst erscheinenden Adventures 'Sam & Max 2', 'Full Throttle 2' und 'Indiana Jones and the Emperor’s Tomb'.
Kleine Kostprobe:
Indy’s well-known for using his wits as well as his fists to solve a problem. Will the player be able to make that choice in The Emperor’s Tomb or does every puzzle only have one solution?
[Jim Tso] We actually don't have that many puzzles in the traditional adventure sense but there are definitely many obstacles that Indy has to overcome.
Do you think that the continued popularity of a series like Full Throttle will depend upon its ability to capture the imagination of the console crowd?
[Sean Clark] I think Full Throttle would remain popular without a sequel. The original was a great story surrounding one of the most memorable characters ever seen in a game. Ben deserves a bigger audience, though -- there are a lot more people playing games now than there were eight years ago, and most of them are playing on consoles. So, we're telling a new story with the same character, telling it with lots of gameplay and new activities, and making it available on consoles as well as PC.
Rumors are afoot concerning arcades sequences in Sam and Max 2 - is there any basis to these rumors?
[Michael Stemmle] Allow me to answer that in an annoyingly cryptic fashion: We're taking everything that people seemed to love about the first Sam and Max game, multiplying it by five, and getting rid of all the boring junk.
Das ganze Interview gibts hier zu finden.
Kleine Kostprobe:
Indy’s well-known for using his wits as well as his fists to solve a problem. Will the player be able to make that choice in The Emperor’s Tomb or does every puzzle only have one solution?
[Jim Tso] We actually don't have that many puzzles in the traditional adventure sense but there are definitely many obstacles that Indy has to overcome.
Do you think that the continued popularity of a series like Full Throttle will depend upon its ability to capture the imagination of the console crowd?
[Sean Clark] I think Full Throttle would remain popular without a sequel. The original was a great story surrounding one of the most memorable characters ever seen in a game. Ben deserves a bigger audience, though -- there are a lot more people playing games now than there were eight years ago, and most of them are playing on consoles. So, we're telling a new story with the same character, telling it with lots of gameplay and new activities, and making it available on consoles as well as PC.
Rumors are afoot concerning arcades sequences in Sam and Max 2 - is there any basis to these rumors?
[Michael Stemmle] Allow me to answer that in an annoyingly cryptic fashion: We're taking everything that people seemed to love about the first Sam and Max game, multiplying it by five, and getting rid of all the boring junk.
Das ganze Interview gibts hier zu finden.
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Indiana Jones 6: Und die Legende der Kaisergruft
- Entwickler
- LucasArts Entertainment Company
- Publisher
- Electronic Arts
- Release
- 23. April 2003
- Sprachen
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- Systeme
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- Stichwörter
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Sam & Max 2 (LucasArts): Freelance Police
- Entwickler
- LucasArts Entertainment Company
- Publisher
- Activision Blizzard
- Release
- gecancelt
- Webseite
- http://www.lucasarts.com/products/freelancepolice/
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Vollgas 2: Hell on Wheels
- Entwickler
- LucasArts Entertainment Company
- Publisher
- LucasArts Entertainment Company
- Release
- gecancelt
- Indiana Jones 6 im Humble Store kaufen (Affiliate-Link)
- Indiana Jones 6 bei Amazon kaufen (Affiliate-Link)
- Just Adventure
- Zum Interview